Cubic Reports 1st Sale of New Virtual Reality System

Category: Training And Simulators

Orlando, FL. -- Cubic's Simulation Systems Division, a defense systems unit of Cubic Corporation, has been awarded a contract valued at approximately $4.8 million to supply 27 of its COMBATREDI systems to the Florida Army National Guard, along with four 180-degree Warrior Skills Trainers (WST), a vehicle trainer that works with COMBATREDI.

The award represents Cubic's first sale of the new COMBATREDI system, which immerses users in a highly realistic 360-degree "virtual reality" environment.

COMBATREDI is a new approach for Cubic, its first completely tetherless, user-worn virtual training system. It features a high-definition helmet-mounted OLED video display that delivers game-quality graphics with a 60-by-45-degree field of view, and an integrated 3D stereo headset for sound effects. Trainees are able to move through a 360-degree virtual environment, including entering buildings, as if it were real. The user carries a realistic wireless "surrogate" rifle that performs like a real one, requiring things like magazine changes and selecting the correct firing mode to operate correctly.

Cubic introduced the new system to potential military users late last year.

"Cubic is pleased that it hasn't taken long for the groundbreaking characteristics of COMBATREDI to be recognized by the user community," said Tony Padgett, Immersive Product Line Manager for Cubic Simulation Systems in Orlando. "COMBATREDI fully immerses trainees into the virtual environment. This is a whole new way to train the dismounted soldier."

Padgett said COMBATREDI allows individual soldiers to be trained almost anywhere, incorporating virtually limitless scenarios without the need for dedicated facilities.

The WST system also being delivered to the Florida Army National Guard projects realistic high-fidelity scenes on large screens using the Virtual Battle Space 2 (VBS2) engine. This system is in use in multiple U.S. Army locations.

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Cubic Defense Applications Group

Virtual Reality Media, a.s.